web/app/Models/Game/Player/Shop.php

77 lines
1.6 KiB
PHP

<?php
namespace App\Models\Game\Player;
use Illuminate\Database\Eloquent\Model;
use Illuminate\Database\Eloquent\Relations\BelongsTo;
/**
* @property int $vnum
* @property string $name
* @property int $npc_vnum
*
* @method static \Illuminate\Database\Eloquent\Builder<static>|Shop newModelQuery()
* @method static \Illuminate\Database\Eloquent\Builder<static>|Shop newQuery()
* @method static \Illuminate\Database\Eloquent\Builder<static>|Shop query()
* @method static \Illuminate\Database\Eloquent\Builder<static>|Shop whereName($value)
* @method static \Illuminate\Database\Eloquent\Builder<static>|Shop whereNpcVnum($value)
* @method static \Illuminate\Database\Eloquent\Builder<static>|Shop whereVnum($value)
*
* @mixin \Eloquent
*/
class Shop extends Model
{
/**
* Indicates if the model should be timestamped.
*
* @var bool
*/
public $timestamps = false;
/**
* The table associated with the model.
*
* @var string
*/
protected $table = 'shop';
/**
* The primary key for the model.
*
* @var string
*/
protected $primaryKey = 'vnum';
/**
* The attributes that are mass assignable.
*
* @var array<int, string>
*/
protected $fillable = [
];
/**
* The attributes that should be hidden for serialization.
*
* @var array<int, string>
*/
protected $hidden = [
];
/**
* The attributes that should be cast.
*
* @var array<string, string>
*/
protected $casts = [
];
public function mob(): BelongsTo
{
return $this->belongsTo(MobProto::class, 'npc_vnum', 'vnum');
}
}